- February 10th, 2022, 12:40 am#4967002
I know the wand and pack can't communicate between each other since the wand wasn't made with that in mind, for whatever reason. I saw people suggest that at the very least they could potentially make it so that when the thrower draws power from the pack that the pack could change how the lights react.
If so could it be made so that when turned on the pack will go into a standby mode after a time? Say you turn the pack on and after five minutes if you hadn't turned on the wand, it goes into stand by where the lights go off. Turn the wand on and it turns the lights and sounds on the pack. If the wand is on then the pack stays lit up at all times.
Fire a blast and the lights flicker as they should. If someone doesn't like that sort of functionality just add an off switch inside. If that can be done any idea if Hasbro is considering it? It'd let people basically control if the pack is fully on from the wand without really having the function built into it already. (if possible that is)
If so could it be made so that when turned on the pack will go into a standby mode after a time? Say you turn the pack on and after five minutes if you hadn't turned on the wand, it goes into stand by where the lights go off. Turn the wand on and it turns the lights and sounds on the pack. If the wand is on then the pack stays lit up at all times.
Fire a blast and the lights flicker as they should. If someone doesn't like that sort of functionality just add an off switch inside. If that can be done any idea if Hasbro is considering it? It'd let people basically control if the pack is fully on from the wand without really having the function built into it already. (if possible that is)
Last edited by VenomSymbiote on June 10th, 2022, 12:33 am, edited 1 time in total.