- May 17th, 2014, 3:49 am#4793541
Don't get the intent of this thread wrong. I'm perfectly satisfied with the game we did get...give or take a few minor things like the lack of a "New Game +" feature where you could replay missions but keep the money, equipment, and collectables you'd already obtained. Overall it's one of the best movie games that's been made.
This thread is just for fun. If you could wave a magic wand and make things different, what would you do?
For myself:
- An actual score. I love the film music as much as anyone, but a 10 hr game means we'll hear a lot of those tunes over and over again. Throw in the Pumps song and a montage sequence as well, for fun!
- It would have been cool if the Parade level had been finished, and we got to explore Ray's Occult. I know the Comic Books hadn't been made yet, but since this game exists nowhere except my own imagination, Kylie Griffin (voiced by Tara Strong) cameos as the cashier who minds the store while Ray is out working his day job.
- The firehouse was one of the best things in the game. Exploring all the knooks and crannies, finding the RGB model PKE meter and discovering that you can try the pole and take a scalding hot shower are awesome. So..it would have been cool if that set had actually been used more. Some form of adventure that's not the intro that takes place in the firehouse would have been cool. Or even mundane tasks to complete between the missions, like "wash off the slime" or "get Janine to unlock Louis's desk so you can retrieve a file.."
- Better use of Peck and Janine. Peck's testiness even after being rescued from possession strains credulity. I'd have loved to see him go to bat for the guys against the mayor just once. I know I'm probably a minority for even hoping of a Peck redemption but even a dickless duke will defend his fiefdom. And Janine...did nothing, basically. I'm glad she was there, but those of us who wish it had been her, not Louis, who donned the Proton Pack and saved the day at the end of GBII will have to wait another day. This is the lady who said, after the Firehouse had been overrun by an evil spook with his army, "Fine, but Mr. Venkmann's not going to like it. He hates paying me overtime." Totally fearless.
- Illyssa should have turned out to be the Big Bad of the whole story. I know the following probably popped into my head because "The Case of Charles Dexter Ward" is one of my favorite scary stories ever, but after her portrait turned up on Shandor Island I was all excited thinking ooooh, something fowl is afoot here, and isn't it convenient that even though she just happens to study the same exact occult topics that her infamous ancestor did and always happens to be at the scene of whatever major paranormal problem is going down today, nobody ever seriously entertains the idea that she MIGHT not be a totally innocent party here? Seriously, they never consider she might be lying to them...about anything. And then they bring her into their firehouse and leave her unattended with the biggest source of Free Soul Energy in the whole wide world. No villain could possibly ask for a better set-up.
Or further out in there, oooh, what if Ivo Shandor had secretly been a woman the entire time, and had used a male psyudonym and a willing male co-conspirator to keep up the lie? And maybe she never actually died, but she's been pulling a Joseph Curwin the whole time, always "falling ill" whenever her unaging nature gets too suspicious, leaving town, "dying," and then turning up as a long-lost but oddly identical relative nobody has ever met before but who of course continues the work of her late lamented mother/aunt/sister/whoever.
Illyssa's character would have been 200% more interesting and I'd have loved to see Alyssa Milano being kittenish sinister as someone working both sides.
- Bill Murray actually gave a crap. I know. Now I'm just talking crazy.
If you could add or subtract anything by waving your hand, what would you want? What would YOUR ideal Ghostbusters game be like? Perhaps for the future?
This thread is just for fun. If you could wave a magic wand and make things different, what would you do?
For myself:
- An actual score. I love the film music as much as anyone, but a 10 hr game means we'll hear a lot of those tunes over and over again. Throw in the Pumps song and a montage sequence as well, for fun!
- It would have been cool if the Parade level had been finished, and we got to explore Ray's Occult. I know the Comic Books hadn't been made yet, but since this game exists nowhere except my own imagination, Kylie Griffin (voiced by Tara Strong) cameos as the cashier who minds the store while Ray is out working his day job.
- The firehouse was one of the best things in the game. Exploring all the knooks and crannies, finding the RGB model PKE meter and discovering that you can try the pole and take a scalding hot shower are awesome. So..it would have been cool if that set had actually been used more. Some form of adventure that's not the intro that takes place in the firehouse would have been cool. Or even mundane tasks to complete between the missions, like "wash off the slime" or "get Janine to unlock Louis's desk so you can retrieve a file.."
- Better use of Peck and Janine. Peck's testiness even after being rescued from possession strains credulity. I'd have loved to see him go to bat for the guys against the mayor just once. I know I'm probably a minority for even hoping of a Peck redemption but even a dickless duke will defend his fiefdom. And Janine...did nothing, basically. I'm glad she was there, but those of us who wish it had been her, not Louis, who donned the Proton Pack and saved the day at the end of GBII will have to wait another day. This is the lady who said, after the Firehouse had been overrun by an evil spook with his army, "Fine, but Mr. Venkmann's not going to like it. He hates paying me overtime." Totally fearless.
- Illyssa should have turned out to be the Big Bad of the whole story. I know the following probably popped into my head because "The Case of Charles Dexter Ward" is one of my favorite scary stories ever, but after her portrait turned up on Shandor Island I was all excited thinking ooooh, something fowl is afoot here, and isn't it convenient that even though she just happens to study the same exact occult topics that her infamous ancestor did and always happens to be at the scene of whatever major paranormal problem is going down today, nobody ever seriously entertains the idea that she MIGHT not be a totally innocent party here? Seriously, they never consider she might be lying to them...about anything. And then they bring her into their firehouse and leave her unattended with the biggest source of Free Soul Energy in the whole wide world. No villain could possibly ask for a better set-up.
Or further out in there, oooh, what if Ivo Shandor had secretly been a woman the entire time, and had used a male psyudonym and a willing male co-conspirator to keep up the lie? And maybe she never actually died, but she's been pulling a Joseph Curwin the whole time, always "falling ill" whenever her unaging nature gets too suspicious, leaving town, "dying," and then turning up as a long-lost but oddly identical relative nobody has ever met before but who of course continues the work of her late lamented mother/aunt/sister/whoever.
Illyssa's character would have been 200% more interesting and I'd have loved to see Alyssa Milano being kittenish sinister as someone working both sides.
- Bill Murray actually gave a crap. I know. Now I'm just talking crazy.
If you could add or subtract anything by waving your hand, what would you want? What would YOUR ideal Ghostbusters game be like? Perhaps for the future?